in a class method I create a scene and in another method of the same class I render the scene to an image (through a pbuffer adressed by an osgUtil::SceneView) . Everything works well until I start a osgProducer::Viewer showing the same scene. The Viewer will render the scene correctly but in the pbuffer-image there will some objects be missing then. The rest will be rendered correctly. Using a semaphor locking the scene while rendering makes no difference.
Have I possibly messed with ref-pointers? Or what is the mistake I made most likely?
thx,
Frans
_______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
