-don
On 8/10/06, Elk, M.G. (Michel) van <[EMAIL PROTECTED]> wrote:
Hi,
I'm using Producer and try to share the graphics context between
multiple viewers
as they are all looking at the same scenegraph.
I have tried to do this by creating a Producer::RenderSurface. During
the realize()
call I add a shared GLcontext to the parameters.
When I add an object to the scenegraph each texture is loaded multiple
times, so
seemingly there is no sharing ...
Does anyone know how to share the graphics context using the Producer
viewers/render surfaces?
Thanks,
Michel
This e-mail and its contents are subject to the DISCLAIMER at http://www.tno.nl/disclaimer/email.html
_______________________________________________
osg-users mailing list
[email protected]
http://openscenegraph.net/mailman/listinfo/osg-users
http://www.openscenegraph.org/
_______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
