I am trying to set seperate material property for a perticular node in a model and I could do it for turret of tank in example 8 of tutorials successfully but when i tried to it with my own model(Its a FLT model exported from maya 8) I got an debug error (I tried to change the material property of floor of a room model).
can u tell me is there any care has to be taken while exporting(I had named floor objects as "floor" in maya itself)
thanks in advance
--
Regards,
Abhinandan
----------------------------
_______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
