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Vincent VIVANLOC wrote:
>>  Unfortunately i know exactly what you're talking about. It's only
>> > after
>> > years of holding out hope for MAX+various exporters, including  >
>> OSGExp, that
>> > i finally gave up on that broken mess and tried Blender+osgexport, 
>> > in hopes
>> > it would be more straightforward and functional
>>   
> Never tried. I quit the dark side of the force (3DSMax) to become a
> Blender padawan :).
> 
> Nop

Unfortunately, try to deal with 3D artists swearing by tools like Max or
Maya :( The perception "free" = "crap" or "Not made by Autodesk/Alias" =
"crap" is unfortunately very strong among those people, even though they
never saw the other tool. It is not just about Blender, there are some
other packages good for specific tasks but these people will simply
never hear about them. They usually do not care about obnoxious
licensing (did you see the list of reserved rights for Max? Such as the
right to audit you whenever Autodesk wants and you even have to
reimburse them for it???), ridiculous prices, mandatory license
"renewals" (or rather extortion) and the software being general pain in
the back.

I remember quite well the surprise of our designer when I have shown her
the Blender demo reel from past SIGGRAPH - she was always saying that
Blender is junk, even though she never used it. I guess she had a bit
different view afterwards, even though she kept using her Max.

The consequence is that if I want models, I have to deal with the output
of these folks - meaning filters,exporters,converters and ideally
everything idiot-proof because people are able to mess up/ignore even
completely clear instructions.

Regards,

Jan


- --

Jan Ciger
GPG public key: http://www.keyserver.net/

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