On Mon, 2006-08-21 at 22:03 +0200, Jan Ciger wrote:
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> Vincent VIVANLOC wrote:
> >>  Unfortunately i know exactly what you're talking about. It's only
> >> > after
> >> > years of holding out hope for MAX+various exporters, including  >
> >> OSGExp, that
> >> > i finally gave up on that broken mess and tried Blender+osgexport, 
> >> > in hopes
> >> > it would be more straightforward and functional
> >>   
> > Never tried. I quit the dark side of the force (3DSMax) to become a
> > Blender padawan :).
> > 
> > Nop
> 
> Unfortunately, try to deal with 3D artists swearing by tools like Max or
> Maya :( The perception "free" = "crap" or "Not made by Autodesk/Alias" =
> "crap" is unfortunately very strong among those people, even though they
> never saw the other tool. It is not just about Blender, there are some
> other packages good for specific tasks but these people will simply
> never hear about them. They usually do not care about obnoxious
> licensing (did you see the list of reserved rights for Max? Such as the
> right to audit you whenever Autodesk wants and you even have to
> reimburse them for it???), ridiculous prices, mandatory license

Holy. Whoa.

I'd love to see that in writing; I'd make it my signature and have a
new, fiery reason to promote the Blender love all around... :)

> "renewals" (or rather extortion) and the software being general pain in
> the back.
> 
> I remember quite well the surprise of our designer when I have shown her
> the Blender demo reel from past SIGGRAPH - she was always saying that
> Blender is junk, even though she never used it. I guess she had a bit
> different view afterwards, even though she kept using her Max.
> 
> The consequence is that if I want models, I have to deal with the output
> of these folks - meaning filters,exporters,converters and ideally
> everything idiot-proof because people are able to mess up/ignore even
> completely clear instructions.
> 
> Regards,
> 
> Jan
>
> 
> - --
> 
> Jan Ciger
> GPG public key: http://www.keyserver.net/
> 
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