Hi everyone,

I have a simple question. While looking for an integration of cal3d into
osg I found 2 solutions: osglCal and osgCal2.

Which one is the best to use? Are they both as active in development? For
instance, are they both using cal3d-0.11. I am pretty sure that osglCal is
using 0.11 since it is being supported by Loic Dachary. Is this right?

thanks a lot
Raymond


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