Don sent out a message last night saying that he had just added some code for doing OpenGL pipeline stats but hadn't had time to do much testing. Said he'd clean it up today.
Corbin -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Sascha Seewald Sent: Wednesday, August 23, 2006 6:27 AM To: [email protected] Subject: [osg-users] Re: Producer Build on Win32 I have the same problem. (I guess you meant glx.h?) Cheers Sascha Martin Naylor wrote: > Hello All, > I have just checked out the latest CVS and am getting an error with > compiling Producer being glext.h is not found on my system, the exact error > is below. > Is it now dependant on the GL Extensions file? If so where it the best place > to get it? SGI? > > Error 1 fatal error C1083: Cannot open include file: 'GL/glext.h': > No such file or directory > c:\Coding\Projects\OSG\Producer\include\Producer\PipeTimer 6 > > Regards > > > Martin. > > _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/ _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
