Can someone point me at a howto for Compiling all of the OSG, OpenThreads, and Producer stuff using MinGW hosted on Windows and *doesnt* involve using Dev-C++? I'm an old school linux geek who's very comfortable with the GNU tool chain and command line. GUI's just get in my way. Anyway, thanks in advance for any help anyone can offer.
Mike Lynch _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
