-don
On 8/30/06, Don Burns <[EMAIL PROTECTED]> wrote:
In attempting to do so, I realize that my first test, indeed produced two distinct texture handles when glBindTexure was called... _HOWEVER_, one of them was a call to glBindTexture(0), which is a special case, not a first-of-two texture handle. So, I retract my findings. I believe OSG is doing the right thing.
-don
PS. For kicks, instead of using the entire OpenGLDebug library, you can unzip the attached and do the following session to see the results I did:
$ unzip texturehandles.zip
$ cd OSGTextureHandles/
$ make #assuming you have DWmake and DWMAKE env variable
$ setenv LD_PRELOAD `pwd`/lib/Linux32/glBindTexture.so
$ osgviewer -c t.cfg shinycow.osg
On 8/30/06, Robert Osfield < [EMAIL PROTECTED]> wrote:Could you guys provide an modified OSG example that reproduces the lack of sharing problem that you have seen, osgwindow doesn't have the problem, and I have no specific clue as to what modified and where to try and enable sharing.
Robert.
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