Robert Osfield wrote:
Hi Chris,
If you aren't using the CVS version then it might improve the ability to differentiate between already loaded textures.

  Just updated from CVS. Scratching my head over an odd link error:
main.obj : error LNK2019: unresolved external symbol "public: __thiscall Producer::Camera::FrameTimeStampSet::~FrameTimeStampSet(void)" ([EMAIL PROTECTED]@Producer@@[EMAIL PROTECTED]) referenced in function "public: void * __thiscall Producer::Camera::FrameTimeStampSet::`scalar deleting destructor'(unsigned int)" ([EMAIL PROTECTED]@Producer@@[EMAIL PROTECTED])

I updated and rebuilt OT, OP and OSG. I can see the FrameTimeStampSet::~FrameTimeStampSet is there.

I ended up removing the (empty) FrameTimeStampSet destructor and definition of it, and that seemed to make the compiler happy. I haven't sent the code in yet, because I'm not sure if it's something I'm doing wrong. Anyone else experience this? (I'm on Win32 VC++2005).

  I'll try the texture differentiation now.

Robert.

--
Chris 'Xenon' Hanson aka Eric Hammil | http://www.3DNature.com/ eric at logrus
 "I set the wheels in motion, turn up all the machines, activate the programs,
  and run behind the scenes. I set the clouds in motion, turn up light and 
sound,
  activate the window, and watch the world go 'round." -Prime Mover, Rush.
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