Robert Osfield wrote:
Hi Chris,
If you aren't using the CVS version then it might improve the ability to
differentiate between already loaded textures.
Just updated from CVS. Scratching my head over an odd link error:
main.obj : error LNK2019: unresolved external symbol "public: __thiscall
Producer::Camera::FrameTimeStampSet::~FrameTimeStampSet(void)"
([EMAIL PROTECTED]@Producer@@[EMAIL PROTECTED]) referenced in function "public: void *
__thiscall Producer::Camera::FrameTimeStampSet::`scalar deleting destructor'(unsigned
int)" ([EMAIL PROTECTED]@Producer@@[EMAIL PROTECTED])
I updated and rebuilt OT, OP and OSG. I can see the
FrameTimeStampSet::~FrameTimeStampSet is there.
I ended up removing the (empty) FrameTimeStampSet destructor and definition of it, and
that seemed to make the compiler happy. I haven't sent the code in yet, because I'm not
sure if it's something I'm doing wrong. Anyone else experience this? (I'm on Win32 VC++2005).
I'll try the texture differentiation now.
Robert.
--
Chris 'Xenon' Hanson aka Eric Hammil | http://www.3DNature.com/ eric at logrus
"I set the wheels in motion, turn up all the machines, activate the programs,
and run behind the scenes. I set the clouds in motion, turn up light and
sound,
activate the window, and watch the world go 'round." -Prime Mover, Rush.
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