>> The piece you are probably missing is that the VertexArray and the Geometry 
>> are two separate objects
>> The Geometry has a ref_ptr to the VertexArray. When the Geometry is deleted, 
>> the ref_ptr to the VertexArray
>> will decrement the reference of the VertexArray.  
>> -don

Don,

Thanks for the reply... yes, I know they are two separate (but related) objects.

>> When the Geometry is deleted, the ref_ptr to the VertexArray
>> will decrement the reference of the VertexArray.

And in the case I'm thinking about, the VertexArray will still remain because
I took out a SEPARATE ref_ptr to it.  Everything else about the Geometry
can be deleted, but the VertexArray will still remain.

Are there any ramifications?  Or just a VertexArray that remains until its
ref count gets to zero?

I am walking through the myriad related function (dtors) and I just figured
that someone knew if a dangling VertexArray was just that - or if it affected
anything else.

- Bill


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