HI Ed,

On 9/8/06, Ed <[EMAIL PROTECTED]> wrote:
Does osgprerender uses PBO or pbuffer?  


osgprerender doesn't use PBO.

It does use FBO by default, falling back to pbuffer if this isn't supported, then back to frame buffer for RTT if this isn't supported.
 

From the app help info it
appears I can specify that a pbuffer be used for RTT, but I am looking
for an example that uses Pixel Buffer Objects.   Just want to make sure
we are doing the apples/apples, oranges/oranges thing....

Indeed. PBO is something quite different than FBO/Pbuffers.

The osg::ImageStream class by default uses PBO's where supported, this is then subclassed by the movie reading xine and Quicktime plugins. 

Robert.
_______________________________________________
osg-users mailing list
[email protected]
http://openscenegraph.net/mailman/listinfo/osg-users
http://www.openscenegraph.org/

Reply via email to