Does osgprerender uses PBO or pbuffer? From the app help info it appears I can specify that a pbuffer be used for RTT, but I am looking for an example that uses Pixel Buffer Objects. Just want to make sure we are doing the apples/apples, oranges/oranges thing....

Ed


Donald Tidrow wrote:
Yep - check examples/osgprerender for how it's done.

Don

Ed wrote:
Does OSG support Pixel Buffer Objects?  Is there an example?

Ed
_______________________________________________
osg-users mailing list
[email protected]
http://openscenegraph.net/mailman/listinfo/osg-users
http://www.openscenegraph.org/



_______________________________________________
osg-users mailing list
[email protected]
http://openscenegraph.net/mailman/listinfo/osg-users
http://www.openscenegraph.org/

Reply via email to