Does osgprerender uses PBO or pbuffer? From the app help info it
appears I can specify that a pbuffer be used for RTT, but I am looking
for an example that uses Pixel Buffer Objects. Just want to make sure
we are doing the apples/apples, oranges/oranges thing....
Ed
Donald Tidrow wrote:
Yep - check examples/osgprerender for how it's done.
Don
Ed wrote:
Does OSG support Pixel Buffer Objects? Is there an example?
Ed
_______________________________________________
osg-users mailing list
[email protected]
http://openscenegraph.net/mailman/listinfo/osg-users
http://www.openscenegraph.org/
_______________________________________________
osg-users mailing list
[email protected]
http://openscenegraph.net/mailman/listinfo/osg-users
http://www.openscenegraph.org/