Hi Neil,

The 3ds plugin doesn't have support for reading from an istream, and the .net plugin reads from http, and redirecting the input to istream, which then is passed on to the plugin - which in this case can't handle it.

Potentially the 3ds plugin could be ported across to read from istream, but this is a bit problematic due to the lib3ds, that the 3ds plugin integrates, reading from standard a C file.  Perhaps one could get around this by reading from istream and write to a local cache then pass the filename of this to the 3ds plugin.

Robert.

On 9/18/06, [EMAIL PROTECTED] <[EMAIL PROTECTED] > wrote:
Hi All,

Has anyone succeeded in loading a 3DS file into OSG across the internet ? I've compiled the ".net" plugin and tracked into the code. The code issues the HTTP GET request to the correct server, and I get a response of 200, which is OK. It even tells me the correct number of bytes for the file that I've requested. However, when it then goes to get the ReaderWrite object, it finds the 3DS plugin, but the status that comes back when it trys to read the file is "FILE NOT HANDLED".

Is there something about 3DS files that mean they can't be loaded across the web like this, or have I missed something out.

Any help would be greatly appreciated. If you need a model on a server to try this with then the following link is a link to a bath tub 3DS file model that you could try.

http://vso.logicom.com/testmodels/bathroom/300.3ds

Many thanks for any help you can give.

Regards

Neil.


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