> Perhaps an all-C library that made no use of any of the > standard lib could get away with this, but in the real world, > this is practically impossible.
...land I think that's the case with libTIFF, which even goes so far as to provide its own memory allocation routines to the app. So that explains why it works. Now, aren't the other OSG dependencies all just "simple" C libraries as well? I guess, unless one takes the time to study each library interface in detail, then one is better off making sure they're compiled with the same compiler as OSG and the application. -Paul _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
