I don't really have any hardware recommendations other than stay clear of onboard graphics and especially Radeon's. ATI's drivers might be getting better, but its a pretty drawn out process. NVidia's OpenGL drivers a generally pretty solid over Windows and Linux.
Robert.
On 10/13/06, Bart Gallet <[EMAIL PROTECTED]> wrote:
Hello guys,
Long time no OSG – but that might change soon though :)
I am currently doing research on Synthetic Vision Systems (SVS), and I will
be given the source code of such an implementation which is infact based on
OSG. SVS provides a means of depicting the external terrain in "visual-like"
conditions to the pilot.
I am now looking into bringing this application in a B757 (fixed) flight
cockpit simulator for human factor research studies. For various technical
and potential company political reasons I am trying to avoid having to
integrate this code with the current flight lab computer infrastructure and
thus I am looking for a stand-alone solution.
The idea is to make a flat (pizza box like) aluminum casing which holds the
complete hardware solution: LCD screen, side/line buttons, power supply, and
an embedded computer. This box would then be "Velcro-ed" on top of the
primary flight display in the cockpit simulator and it would get its flight
information via the flight lab Ethernet network.
The SVS implementation is not flight certified code seen the experimental
nature, and actually was designed to run on a desk/laptop PC. Nor is it
required to become certifiable for my purpose (phew!).
I have some experience with building embedded (Linux based) systems, but
never one that included accelerated 3D graphics requirements. So I am
looking for some input on hardware solutions which would be able to support
my goal.
I have briefly Google-ed for single board computers (SBC) which have descent
OpenGL support and accelerated graphics (e.g. AR-B1891 with an ATI Mobility
Radeon 9000), but I wanted to also check if anyone else in the OSG community
has actually done something similar or has a good idea on these sort's of
embedded real-time graphics applications.
If you have any suggestions, I would certainly be very interested in hearing
about them.
Much appreciated!
Cheers
~Bart
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