Hi 

J-S is correct if your using VC8 then you have to build OSG and all its
dependencies in VC8

You cannot use VC7 or VC6 binaries in VC8 they're  Not compatible for many
reasons


See previous posts from my self and other to the mailing list for more
information

 


Best Regards 

 

Gordon

__________________________________________________________

Gordon Tomlinson
Email         : [EMAIL PROTECTED]
YIM/AIM       : Gordon3dBrit
MSN IM        : [EMAIL PROTECTED]
Website       : www.3dscenegraph.com
__________________________________________________________

"Self defence is not a function of learning tricks 
but is a function of how quickly and intensely one 
can arouse one's instinct for survival" 
- Master Tambo Tetsura


-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jean-Sebastien
Guay
Sent: Friday, October 13, 2006 7:59 PM
To: osg users; Antoine Rennuit
Subject: Re: [osg-users] ReadNode crashes

Hello Antoine,

> Hello, I am using the windows binaries bundle with VC++8, and as soon 
> as I call a readNodeFile I have a crash: the project compiles well and 
> links well, runs to the readNodeFile instruction then crashes or 
> returns in the readNodeFile. Anybody already had the same kind of problem?

I had the same problem. I think the libraries from the binary pack just
don't work if you link to a VC++8 project. In my case, the binaries from the
pack (osgversion, osgviewer etc) worked fine but any project I compiled and
linked to libraries from the binaries pack had that same problem.

I solved this by downloading the source package and compiling everything.
OSG itself might take a while to compile from source, but it's worth it
(i.e. it works).

Hope this helps,

J-S
--
______________________________________________________
Jean-Sebastien Guay     [EMAIL PROTECTED]
                        http://whitestar02.webhop.org/
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