I'm having trouble using osgEphemeris with multiple osgUtil::SceneView's.

The sky is rendered okay in the 3D object sceneview, but it wreaks havoc with the GUI sceneview. It appears to be drawing over the GUI graphics. Each sceneview has a unique context id, and looks fine without osgEmphemeris, so I'm a little mystified as to why the osgEphemeris would affect the other sceneview. Any thoughts on this one?

Regards,

Dewitt


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