Robert,

I have ported my wxWidgets example across to the new simpleviewer ... it is 
indeed very simple! However, I'm having a small problem with linking and it's 
getting late on a Sunday night, so I'm calling it quits ... I'll have more time 
later in the week and will update the wiki then.

Gian

-----Original Message-----
From: [EMAIL PROTECTED] on behalf of Andreas Goebel
Sent: Sun 10/15/2006 8:21 PM
To: osg users
Subject: Re: [osg-users] Mingw-related problem withosg::CameraNode      
FRAME_BUFFER_OBJECT
 
Hi Robert,

thanks for your help.

Robert Osfield schrieb:
> HI Andreas,
>
> I haven't heard of problems like you describe, I would certainly 
> suspect a driver or build issue though.  Do you have a stack trace?  
Not yet, I usually use the release-version. I will try to track this down.
> Do pbuffer and frame buffer RTT work? i.e.
>
>  osgprerender cow.osg --pbuffer
This works good.
>  osgprerender cow.osg --fb
This works, but slow!
>  osgprerender cow.osg --fbo
>
This crashes. The output with notify-level debug is:

OpenGL extension 'GL_EXT_framebuffer_object' is supported.
OpenGL extension 'GL_ARB_vertex_program' is supported.
OpenGL extension 'GL_ARB_fragment_program' is supported.
OpenGL extension 'GL_ARB_shader_objects' is supported.
OpenGL extension 'GL_ARB_vertex_shader' is supported.
OpenGL extension 'GL_ARB_fragment_shader' is supported.
OpenGL extension 'GL_ARB_shading_language_100' is supported.
glVersion=2, isGlslSupported=YES, glslLanguageVersion=1.1
Setting up osg::CameraNode::FRAME_BUFFER_OBJECT


I suspect that there is an incompatibility with the mingw-lib and the 
microsoft-dll. I will try to generate the implib from the dll myself.

It would be really nice if other mingw-users could comment on this.

Regards,

Andreas


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