Hi, all:

  I have been studying osg for a several month, now I feel still new to osg.
  In osg's all examples, processing for mouse motion event seems like( e.g. for left button): press, then motion, then release, then scene animation occured. You know , for interactive 3d visualization software, this responding to mouse motion events is not welcome almost all the time. I mean how to disable auto animation for mouse motion event.

  BTW, manipulators I used as following: new a KeySwitchMatrixManipulator which then was filled with  a StateSetManipulator and a TrackballManipulator.

  Hope my poor enlish not trouble you, :-)

  --Warren
 
Thanks alot.
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