> I am assigning a custom state to certain nodes in my scene graph, > lets call it EVEN or ODD. > > I then want to have nodes that CULL their children based upon the > current state.
At first glance, this sounds like a good use for a node mask. _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
