Thank you!

Pasquale

On 10/17/06, Don Burns <[EMAIL PROTECTED]> wrote:
See the FAQ:


Q: I'm having a problem using a PrimitiveSet to represent a single point, OR
my geometry seems to dissapear as it gets very far away. What's wrong?

 -don


On 10/17/06, Pasquale Tricarico <[EMAIL PROTECTED]> wrote:
>
> Hi,
>
> Please help me understand this behavior: I'm playing with the
> osgpointsprite example, and I'm changing only line 40, that originally
> looks like:
>
> galaxy->addPrimitiveSet(new
osg::DrawArrays(osg::PrimitiveSet::POINTS,
> 0, nvertices));
>
> In particular, I'm changing the "count" variable in osg::DrawArrays,
> originally set to nvertices. If I use count=3 I see 3 points. Good. If
> you set count=2 I see two points, great. But if I set count=1 I can't
> see any point! This line 40:
>
> galaxy->addPrimitiveSet(new
osg::DrawArrays(osg::PrimitiveSet::POINTS, 0, 1));
>
> produces an empty scene, instead of a scene with one point. What am I
> missing? Aren't size=1 arrays supposed to work?
>
> Thanks,
> Pasquale
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://openscenegraph.net/mailman/listinfo/osg-users
> http://www.openscenegraph.org/
>


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