Thank you! Pasquale
On 10/17/06, Don Burns <[EMAIL PROTECTED]> wrote:
See the FAQ: Q: I'm having a problem using a PrimitiveSet to represent a single point, OR my geometry seems to dissapear as it gets very far away. What's wrong? -don On 10/17/06, Pasquale Tricarico <[EMAIL PROTECTED]> wrote: > > Hi, > > Please help me understand this behavior: I'm playing with the > osgpointsprite example, and I'm changing only line 40, that originally > looks like: > > galaxy->addPrimitiveSet(new osg::DrawArrays(osg::PrimitiveSet::POINTS, > 0, nvertices)); > > In particular, I'm changing the "count" variable in osg::DrawArrays, > originally set to nvertices. If I use count=3 I see 3 points. Good. If > you set count=2 I see two points, great. But if I set count=1 I can't > see any point! This line 40: > > galaxy->addPrimitiveSet(new osg::DrawArrays(osg::PrimitiveSet::POINTS, 0, 1)); > > produces an empty scene, instead of a scene with one point. What am I > missing? Aren't size=1 arrays supposed to work? > > Thanks, > Pasquale > _______________________________________________ > osg-users mailing list > [email protected] > http://openscenegraph.net/mailman/listinfo/osg-users > http://www.openscenegraph.org/ > _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
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