Hi Senthil,

On 10/27/06, Senthil <[EMAIL PROTECTED]> wrote:
First one is,  which is the shading technique used in OpenSceneGraph?
 Or  Is there any possibility to set or specify the shading technique(like
FLAT,GOURAUD OR SMOOTH) in OpenSceneGraph?

The OpenSceneGraph allows you to control OpenGL to do either FLAT or
GOURAUD shading, which is bascially just inerpolation between vertex
attributes across primitives.  Gouraud shading is smooth shading.

Second one, Is it possible to do a Rubber band Zoom in OpenSceneGraph?

What would "Rubber band Zoom" be?  I haven't yet come across it in 14
years of working in 3D graphics.

Robert.
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