Rubber banding zooming is possible ( rubber banding is left mouse and dragging the cursor to get a selection box on the screen, like selecting in photo shop)
But it is not built in to OSG you will have write it yourself, I have done this before in OSG ( sorry I cannot release the code at this time) Best Regards Gordon __________________________________________________________ Gordon Tomlinson Email : [EMAIL PROTECTED] YIM/AIM : Gordon3dBrit MSN IM : [EMAIL PROTECTED] Website : www.3dscenegraph.com __________________________________________________________ "Self defence is not a function of learning tricks but is a function of how quickly and intensely one can arouse one's instinct for survival" - Master Tambo Tetsura -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Robert Osfield Sent: Friday, October 27, 2006 5:49 AM To: osg users Subject: Re: [osg-users] Shading Technique... Hi Senthil, On 10/27/06, Senthil <[EMAIL PROTECTED]> wrote: > First one is, which is the shading technique used in OpenSceneGraph? > Or Is there any possibility to set or specify the shading > technique(like FLAT,GOURAUD OR SMOOTH) in OpenSceneGraph? The OpenSceneGraph allows you to control OpenGL to do either FLAT or GOURAUD shading, which is bascially just inerpolation between vertex attributes across primitives. Gouraud shading is smooth shading. > Second one, Is it possible to do a Rubber band Zoom in OpenSceneGraph? What would "Rubber band Zoom" be? I haven't yet come across it in 14 years of working in 3D graphics. Robert. _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/ _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
