On 10/27/06, Gordon Tomlinson wrote:
Can't your just get the vendor string from the opengl Driver ?
This is just one high level test, it won't tell you whether individual rendering pathways are accelerated. For the later OpenGL doesn't help you, which is real shame, it'd be great if there was a mechanism for testing if current OpenGL calls are acclerated or not. Does anybody know of any extensions for doing this? Robert. _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
