setLODScale works fine with SceneView, but I can't get it to work on CameraNode. It appears to have no affect at all. I tried adding
mycameranode->setInheritanceMask(CullSettings::ALL_VARIABLES - CullSettings::LOD_SCALE); so that it wouldn't inherit the LOD scale from its parent SceneView, but that doesn't help. Anyone know what I'm missing? -- Terry Welsh - mogumbo 'at' gmail.com www.reallyslick.com | www.mogumbo.com _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
