Andreas, unfortunatly I don't have the old messages (i'm new in the mail
list). Can you send the code again?
Thnaks
Fernando
Andreas Goebel escreveu:
Fernando Giovanini schrieb:
I understood how to cath mouse and keyboard events in the GLUI lib. But
I can't discover how to interact with the geodes in the SceneView (if
there is a way to do it).
How do you all make it in the lib you use?
Fernando.
Robert Osfield escreveu:
Hi Fernando,
I know nothing about GLUI, but perhaps the osgmovie and osgcggui
examples will give you a bit of inspiration in the way that they use
an event callback to catch mouse and keyboard events.
Robert.
On 10/27/06, Fernando Giovanini <[EMAIL PROTECTED]> wrote:
Hi all,
I trying to create a GUI using the GLUI library.
To render my scene graph I used the sceneView class. But, is there
a way
to pick the geode using mouse using sceneView and GLUI? If yes,
how? If
no, what class I could use to do that?
Thanks,
Fernando
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Hi,
you will have to "normalize" your mouse-coordinates to values in
[-1;1], then compute a "beam" that goes from the mouse-pointer into
the scene and then intersect this beam with the scene.
You will get a "hit-list", which is a vector of "hit", and a "hit"
(see ref-docs) contains information about geode, node and drawable
that was picked.
This is the overview, and the code I posted before contains all there
is to do already coded!
Regards,
Andreas
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