Hi Robert,

Robert Osfield wrote:
I'm using NVidia's 2.0.2 NVIDIA 87.62 under Suse 10.0 64 bit.  I run
multi-threaded, multiple-graphics card every day without problems.  I
have Althon64 X2 and 2 7800GTs.

Athlon x2 here as well, together with a single 7800 gtx. Another machine with Intel / nv hardware exposes the same problem ..

I haven't tried changing drivers at all recently.  The compiler is:

gcc --version
gcc (GCC) 4.0.2 20050901 (prerelease) (SUSE Linux)

 yepp, same here. Standard suse 10.0, as per the rest of the system.

I use a window constructed by the system's renderthread together with Producer::RenderSurface and Producer::Camera. The same thread does all the resize handling and the actual rendering (via camera->frame(false) since we do synchronized swaps).

Another question: when I use gdb (stock version that came with SuSE 10.0) to try and debug into the problem, I see lots of "this=Cannot access memory at address .." messages as soon as I try to access anything Producer or OSG. The addresses seem valid and the code segments that are run through seem to kind of add up, so I suppose it's one of the usual troubles when debugging threaded applications, or is it? Not much to go with, I know :-/

Maybe I should try and write a testcase that illustrates the problem using just GL and outside of any complex system. But maybe then I won't see the problem at all ;) *sigh*

 Well - thanks anyway, I'll keep on trying :)
-.jan.-
_______________________________________________
osg-users mailing list
[email protected]
http://openscenegraph.net/mailman/listinfo/osg-users
http://www.openscenegraph.org/

Reply via email to