My last post didnt make it to the list, trying again...
In the post: http://openscenegraph.org/archiver/osg-users/2003-June/0517.html I sort of mentioned that a way of turning of keyrepeat under windows could come in handy. Guess if I was happy to find the setAutoRepeat(bool) method in Producer/KeyboardMouse Equally sad when I spotted the implementation: setAutoRepeat(bool flag) {} :-) Now, is this something that deserves more attention? I mean there is a vad way of solving it outside producer/osgProducer by creating a std::map<> and store all the keyboard events to see if they have changed or not. But I dont want to implement this just to find that a better solution is already in the pipeline... So whats the status? /Anders -- -- ________________________________________________________________ Anders Backman Email: [EMAIL PROTECTED] HPC2N/VRlab Phone: +46 (0)90-786 9936 Umea university Cellular: +46 (0)70-392 64 67 S-901 87 UMEA SWEDEN Fax: +46 90-786 6126 http://www.cs.umu.se/~andersb _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
