Hi David,

Did you do a wiki page on osg ?
                a sourceforge project ?
somewhere to share information, reflection, implementation ...

Not yet, I haven't had time to do anything but a few experiments yet.

About the genwrapper, it could be a good idea to avoid the doxygen dependancy and use GCC_XML or boost::spirit to get the C++ class Meta-Information?

I did try GCC_XML before choosing Doxygen, but it was overkill. Even if you compile a single file with GCC_XML you get the internal representation of *everything*, dependencies included. So if your source file #includes <iostream>, for example, you will get a XML output containing all entities defined in <iostream> and all other included headers. Ideally, a wrapper generator should allow some sort of "incremental" generation, so that it can be integrated into the build system without impacting too much on performance. This is not easy to achieve, though.

Marco

_______________________________________________
osg-users mailing list
[email protected]
http://openscenegraph.net/mailman/listinfo/osg-users
http://www.openscenegraph.org/

Reply via email to