Hi Ben,

I am writing a little app where I play, pause, play reverse, and scrub with
the mouse.  What happens underneath (somewhere) in Viewer is that an
osg::FrameStamp
is placed inside of an osgUtil::UpdateVisitor and then passed to the scene
via the accept() call.  When I do mine, I use a osgProducer::OsgCameraGroup
rather than a regular Viewer because I am not sure where in the Viewer all
of that happens and where to set the time myself.   Anyone?

-- Rick



On 11/17/06, BenoƮt Poulard <[EMAIL PROTECTED]> wrote:

Hi,
 I have problem to play AnimationPath.
I want to play/pause/stop the animation.
f I set the callback in pause, it doesn't play when I turn off pause, and
it's impossible to set the time of the animation.

Does somebody have an idea?

thank's
Ben

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