Hi Rick On 11/17/06, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:
I am writing a little app where I play, pause, play reverse, and scrub with the mouse. What happens underneath (somewhere) in Viewer is that an osg::FrameStamp is placed inside of an osgUtil::UpdateVisitor and then passed to the scene via the accept() call. When I do mine, I use a osgProducer::OsgCameraGroup rather than a regular Viewer because I am not sure where in the Viewer all of that happens and where to set the time myself. Anyone?
The framstamp is updated in OsgCameragroup.sync(), after this call it is possible to override it and set you own FrameStamp reference time. Robert. _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
