Hi Vladimir, Your are right, I have tested the example on linux and I appreciate the same memory leak. I think, Miguel is working on it now.
Are you working on linux or windows? On 11/17/06, Vladimir Shabanov <[EMAIL PROTECTED]> wrote:
Hi, Rafa, I've downloaded osgPython, and it seems that there is a bug with memory managemet. The simple helloworld.py example (which just builds scene and runs viewer) has huge memory leak. After couple minutes of run it eats about 200MB of memory and continues eating. Is there is something I've done wrong or it has the same behaviour on your machine? I run it on 64-bit linux machine (AMD processor). 2006/11/11, Rafa Gaitan <[EMAIL PROTECTED]>: > Hi all, > > I have uploaded the VisualStudio Project files to the svn repository of > osgPython (http://mescriva.okode.com/svn/trunk). actually at http://mescriva.okode.com/svn/osgPython/trunk/ > Hope this be usefull to all!. Yes working in the same lab help us to > solve problems. Congrats to my friends Jose and Miguel for their excelent > work. Jose if you want I can create VS project files too ;). > _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
_______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
