Hi Vladimir, Rafa.

I fixed the bug. Please update the svn ant test if it works ok in windows. I
only tested it in Linux.


Thanks,
 Miguel

2006/11/18, Rafa Gaitan <[EMAIL PROTECTED]>:

Hi Vladimir,

 Your are right, I have tested the example on linux and I appreciate the
same memory leak. I think, Miguel is working on it now.

Are you working on linux or windows?

On 11/17/06, Vladimir Shabanov < [EMAIL PROTECTED]> wrote:
>
> Hi, Rafa,
>
> I've downloaded osgPython, and it seems that there is a bug with
> memory managemet. The simple helloworld.py example (which just builds
> scene and runs viewer) has huge memory leak. After couple minutes of
> run it eats about 200MB of memory and continues eating.
>
> Is there is something I've done wrong or it has the same behaviour on
> your machine?
>
> I run it on 64-bit linux machine (AMD processor).
>
> 2006/11/11, Rafa Gaitan <[EMAIL PROTECTED]>:
> > Hi all,
> >
> > I have uploaded the VisualStudio Project files to the svn repository
> of
> > osgPython (http://mescriva.okode.com/svn/trunk).
>
> actually at http://mescriva.okode.com/svn/osgPython/trunk/
>
> > Hope this be usefull to all!.  Yes working in the same lab help us to
> > solve problems. Congrats to my friends Jose and Miguel for their
> excelent
> > work. Jose if you want I can create VS project files too ;).
> >
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://openscenegraph.net/mailman/listinfo/osg-users
> http://www.openscenegraph.org/
>


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