Hi Vladimir, Rafa. I fixed the bug. Please update the svn ant test if it works ok in windows. I only tested it in Linux.
Thanks, Miguel 2006/11/18, Rafa Gaitan <[EMAIL PROTECTED]>:
Hi Vladimir, Your are right, I have tested the example on linux and I appreciate the same memory leak. I think, Miguel is working on it now. Are you working on linux or windows? On 11/17/06, Vladimir Shabanov < [EMAIL PROTECTED]> wrote: > > Hi, Rafa, > > I've downloaded osgPython, and it seems that there is a bug with > memory managemet. The simple helloworld.py example (which just builds > scene and runs viewer) has huge memory leak. After couple minutes of > run it eats about 200MB of memory and continues eating. > > Is there is something I've done wrong or it has the same behaviour on > your machine? > > I run it on 64-bit linux machine (AMD processor). > > 2006/11/11, Rafa Gaitan <[EMAIL PROTECTED]>: > > Hi all, > > > > I have uploaded the VisualStudio Project files to the svn repository > of > > osgPython (http://mescriva.okode.com/svn/trunk). > > actually at http://mescriva.okode.com/svn/osgPython/trunk/ > > > Hope this be usefull to all!. Yes working in the same lab help us to > > solve problems. Congrats to my friends Jose and Miguel for their > excelent > > work. Jose if you want I can create VS project files too ;). > > > _______________________________________________ > osg-users mailing list > [email protected] > http://openscenegraph.net/mailman/listinfo/osg-users > http://www.openscenegraph.org/ > _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
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