Hi Eric,

On 11/22/06, E. Wing <[EMAIL PROTECTED]> wrote:
I hope this is helpful.

I'm in awe!! What a great explanation of Objective C/C++.

I have read through but will need to reread a few more times to get
all the nuggets from it ;-)

May we just copy and paste you mail into the wiki for future reference?

Quick thoughts on the multiple inheritance side, C  style library
integration with osgViewer::GraphicsWindow will just require a
osgViewer::GraphicsWindowAdapter subclass, with the later holding
pointers to the C functions that implement things like
makeCurrent/swapBuffers etc.  Or just just create a GraphicsWindow
subclass that "has a" Objective C++ object for the window, rather than
using multiple inheritance.

Right now I'm busy with other work but once these items have been
completed I'll dive head first into osgViewer and get more of it
mocked up and strike up a discussion osg-users about the different
ways of tackling viewers.  All in all I'm very optimistic, Cocoa
integration shouldn't present too many problems at all :-)

Robert.
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