HI Gordon, On 11/22/06, Gordon Tomlinson <[EMAIL PROTECTED]> wrote:
I understand the point but the Gents example was not using a Ref pointer, hence the way I replied :)
The best advice was to use ref_ptr<> without a shadow of doubt.
But I would also argue that theres nothing wrong in using unref() if you know what the life cycle of your object is.
It is not a robust way to program. What happens when an exception occurs? Memory leak? what happens if you move the code around a bit and the code path missing a ref/unref? Calling unref() mannually is a *bad* programming practice that one shouldn't get it in. ref_ptr<> is your friend, it will help your out immensely, it frees you from worry about memory management because it does it so robustly. Robert. _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
