Hi Zach,

On 11/28/06, Zach Deedler <[EMAIL PROTECTED]> wrote:
Oops, I didn't even realize osgviewer compiled just fine.  Looks like the
flickering problem still exists with osgviewer in CVS.  Also, some more
info:
When loading a large model/database the screen OSG1.0 used to go white
before it started rendering.  Now, it shows a frozen image of the desktop
until it loads with 1.2 and CVS.  I'm sure this has to be related to the
flickering.

Perhaps there is something in Producer that is causing some driver
sensitivity.  I don't think much changed between 1.0 and 1.2 though,
just like the OSG nothing major has changed w.r.t window set up and
passing data to OpenGL.

One thing you could try is one of the osgsimpleviewer* examples, they
are very simple little apps, but will at least load your paged
databases and allow you to move around using the trackball
manipulator.  There are QT, FLTK, GLUT, Producer and SDL examples that
you could try out.

I don't see these symptoms when loading the Quake3 video game on the same
computer.  (The game shows a white background before rendering)

The OpenGL drivers have probably been tested against Quake3 pretty
thoroughly before they got out the door.  Less so OSG based apps.

Robert.
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