Hi,

Help! I think I'm going crazy here. Please tell me where I goofed, as I am
puzzled.

I'm using the (very helpful!) wxOsgCanvasTest example
(http://openscenegraph.org/osgwiki/uploads/Community/wxOsgCanvas-0.2.zip),
with OSG 1.2 and wxWidgets 2.6.3 on VS 2003. 

Everything works great, but when I choose a DXF file to load, I get tons of
memory leaks. The funny part is that I get no memory leak when I open a 3ds
file instead, nor when I use the osgviewer application to load a DXF file...

Can somebody replicate the problem when opening a DXF file with
wxOsgCanvasTest ? Any idea why these memory leaks show up with wxWidgets but
not with osgviewer ?

Thank you very much in advance,
Sylvain

Sylvain MARIE
NexGen Ergonomics Inc.

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