Hi, Help! I think I'm going crazy here. Please tell me where I goofed, as I am puzzled.
I'm using the (very helpful!) wxOsgCanvasTest example (http://openscenegraph.org/osgwiki/uploads/Community/wxOsgCanvas-0.2.zip), with OSG 1.2 and wxWidgets 2.6.3 on VS 2003. Everything works great, but when I choose a DXF file to load, I get tons of memory leaks. The funny part is that I get no memory leak when I open a 3ds file instead, nor when I use the osgviewer application to load a DXF file... Can somebody replicate the problem when opening a DXF file with wxOsgCanvasTest ? Any idea why these memory leaks show up with wxWidgets but not with osgviewer ? Thank you very much in advance, Sylvain Sylvain MARIE NexGen Ergonomics Inc. _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
