Hi Sylvain,

I think you need to define __NO_VC_CRTDBG__ somewhere, along with wxUSE_GLOBAL_MEMORY_OPERATORS and wxUSE_MEMORY_TRACING set to 0 in your msw/setup.h file.

The end goal is that wxUSE_VC_CRTBG must *not* be defined in wx/msw/ msvcrt.h.

That + rebuild wxWidgets, and you should be on your way to success.

Ciao,

Paul


Paul de Repentigny
Graph Synergie Inc.
tel: (418) 659-5611 #103
derep a.t. graphsynergie.com




On 30-Nov-06, at 5:23 AM, Sylvain MARIE wrote:

Hi,

Help! I think I'm going crazy here. Please tell me where I goofed, as I am
puzzled.

I'm using the (very helpful!) wxOsgCanvasTest example
(http://openscenegraph.org/osgwiki/uploads/Community/ wxOsgCanvas-0.2.zip),
with OSG 1.2 and wxWidgets 2.6.3 on VS 2003.

Everything works great, but when I choose a DXF file to load, I get tons of memory leaks. The funny part is that I get no memory leak when I open a 3ds file instead, nor when I use the osgviewer application to load a DXF file...

Can somebody replicate the problem when opening a DXF file with
wxOsgCanvasTest ? Any idea why these memory leaks show up with wxWidgets but
not with osgviewer ?

Thank you very much in advance,
Sylvain

Sylvain MARIE
NexGen Ergonomics Inc.

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