On 12/5/06, Paul Martz <[EMAIL PROTECTED]> wrote:
Sad, but probably true. If we are really abandoning Cygwin for OSG, then we should probably update the wiki with that info. What do you think, Robert?
My general approach is "If there is a problem fix it", not being a Windows developer myself I can't offer any assistance beyond moral support. The OSG intrinsically should work, its all pretty well Standard C++ and OpenGL, with very few platform specific tricks. gcc certainly is fine under the Linux, OSX, FreeBSD etc, so my guess is the problem lies with Cygwin. Perhaps Cygwin developers could be encouraged to use the OSG as a test bed. I am pretty surprised that Cygwin and Mingw arn't rock solid by now, both projects seem to meander around being usable at certain points in time then meander off being usable again. Pretty useless if you are trying to use it as developer platform. Robert. _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
