Hello Gang. I am using different kinds of particle systems and trying to be smart pointer smart. Most of them are fine because our system manually sets them on or off, but what about detonation effect that gets added to the scene and runs at its own pace? How does this get cleaned up?
John
_______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
