I'm still stumped on this problem.  Does OSG have a mechanism for
ensuring that the children PagedLODs of a parent PagedLOD have all
loaded their content before the parent content is switched off and the
childrens' content is switched on?  Without that, I am seeing
temporary holes in my terrain while I wait for tiles to load.

I tried running my scenegraph with osgsimplepager, but that doesn't
help.  I believe it just manages PagedLOD loading on a separate
thread, but I can't find any documentation on DatabasePager.
- Terry
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