What if a nodes of group are all around camera? Will the nodes outside of
group be rendered or is a group threated as a whole?

Thanks,
ivan


2006/12/29, Paul Martz <[EMAIL PROTECTED]>:

 Add that group as a child to an osg::LOD node, then use
osg::LOD::setRange() to specify the min and max viewing distances for the
LOD's child.

Paul Martz
*Skew Matrix Software LLC*
http://www.skew-matrix.com
303 859 9466




 ------------------------------
*From:* [EMAIL PROTECTED] [mailto:
[EMAIL PROTECTED] *On Behalf Of *Ivan Bolcina
*Sent:* Friday, December 29, 2006 7:38 AM
*To:* osg users
*Subject:* [osg-users] How not to render objects that are too far away.


 How  not to render objects that are too far away.

I have a group which has nodes. How to make that nodes that are 1000 away
from camera don't get rendered?

bye,ivan


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