What if a nodes of group are all around camera? Will the nodes outside of group be rendered or is a group threated as a whole?
Thanks, ivan 2006/12/29, Paul Martz <[EMAIL PROTECTED]>:
Add that group as a child to an osg::LOD node, then use osg::LOD::setRange() to specify the min and max viewing distances for the LOD's child. Paul Martz *Skew Matrix Software LLC* http://www.skew-matrix.com 303 859 9466 ------------------------------ *From:* [EMAIL PROTECTED] [mailto: [EMAIL PROTECTED] *On Behalf Of *Ivan Bolcina *Sent:* Friday, December 29, 2006 7:38 AM *To:* osg users *Subject:* [osg-users] How not to render objects that are too far away. How not to render objects that are too far away. I have a group which has nodes. How to make that nodes that are 1000 away from camera don't get rendered? bye,ivan _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
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