Hello again.  :)

So, I disabled all of the mouse-input handlers in my viewer, but I'm now stuck with a default camera that's not the pretty, initial camera that I got for free with the trackball manipulator.

What's the easiest way to get that camera matrix back? Can I go back to using the trackball manipulator, save the camera xform data somewhere and then just hard-code it back in somehow or are there functions to do this for me?

- Steve

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EMAIL: (h) [EMAIL PROTECTED]  WEB: http://badcheese.com/~steve

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