Hi Steve, If you don't assign a camera manipulator in osgProducer::Viewer (or osgViewer::Viewer) then their will not be any automatic setting of the view matrix - it will be entirely up to you do to in the main frame loop.
Robert. On 1/4/07, Steve Webb <[EMAIL PROTECTED]> wrote:
Hello again. :) So, I disabled all of the mouse-input handlers in my viewer, but I'm now stuck with a default camera that's not the pretty, initial camera that I got for free with the trackball manipulator. What's the easiest way to get that camera matrix back? Can I go back to using the trackball manipulator, save the camera xform data somewhere and then just hard-code it back in somehow or are there functions to do this for me? - Steve -- EMAIL: (h) [EMAIL PROTECTED] WEB: http://badcheese.com/~steve _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
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