Hi,

On 1/8/07, irlandino oliveira <[EMAIL PROTECTED]> wrote:
Hi!

How Can I obtain the Projection Plane Coordinates in SceneView? In Producer
has the getProjectionRectangle function, But in SceneView I was not able to
find anything!

What exactly do you mean by Projection Plane Coordinates, its not a
term I'm familiar with.

Producer's ProjectionRectangle refers to the glViewport dimensions,
the core OSG just calls this an osg::Viewport.  In SceneView you
simply do a getViewport().

Robert.
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