Sascha Seewald schrieb:
ooking at the GraphicWindowXYZ code I wonder what the osg::GraphicsContextXYZ class is used for. Even for X11 (which is already working) none of the context methods are implemented! Instead all calls to glX are made from within the GraphicsWindowX11 class. Which is perfectly fine, but GraphicsContext seems obsolete to me then.

What is the rational behind that implemetation?

This part of the implementation is still missing. The GraphicsContextXYZ should provide an interface to pbuffers.

Cheers
Stephan
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