Hi Robert, I have started implementing the GraphicsWindowWin32 class. If all goes well, I should have something to submit early next week. My current plan for the first iteration is to implement the functionality at the same level as the other platforms, i.e. leave the pbuffer support/GraphicsContextWin32 implementation out initially (multi-head displays support should be in this first iteration).
André -----Message d'origine----- De : [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] De la part de Robert Osfield Envoyé : January 9, 2007 5:56 AM À : osg users Objet : [osg-users] GraphicsWindowWin32 anyone? Hi All, We now have osgViewer support for the majority of our platforms - X11 unices and OSX. This leaves the most widely used platform - Windows without osgViewer support. I don't have a Windows dev machine or any Windows expertise so can't help out more than provide general API tips and moral support, "go windows programmers go!, rah rah rah!!!" ok that's about as much help as I can be :-) So I'm looking for engineers with the itch to get windows well supported and get going on a GrpahicsWindowWin32 implementation. There is source code already checked in, but this is just a shell I added for others to fill in the blanks. Has anyone started work on this yet? Need any pointers? Now Stephan has developed the GraphicsWindowCarbon to sit alongside my GraphicsWindwoX11 so you now have two concrete examples of how one can implement the GraphicsWindow. For X11 and Carbon is proven possible to keep all platform specific codes into a single header/source file combination so I'm optimistic that this should be possible under Windows as well. If you are dabbling with an implementation please speak up as to avoid duplicate efforts. Good luck, and many thanks in advance, Robert. _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/ _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
