Hi Greg,

Unfortunately there isn't a means for converting DX* compressed
osg::Image out into uncompressed osg::Image's, to do this I'm afraid
you'll have to read up on the DX* formats and work out how to
recompress them.  Once you have the uncompress osg::Image's you'll be
able to use the OSG writeImageFile so this part of the equation will
be straight forward.

Robert.

On 1/9/07, Goldstein, Gregory A. <[EMAIL PROTECTED]> wrote:
I have a bunch of .ive files with embedded JPEG textures that were
compressed using DXT1 compression.  I want to extract the texture images
back out into JPEG files.  I know this is possible when the textures are
uncompressed, all one needs to do is get the osg::Image pointer and call
osgDB::writeImageFile.  This method doesn't work with compressed textures.
Is there a way to extract compressed textures back into their native format?
 Obviously I don't expect to get the same resolution back, I just want them
back as JPEG files.



Thanks a lot,

Greg


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