Hi RJ, osgTerrain at present is used to build paged databases, and as such typically used as an offline tool. There isn't one single function for generating the terrain database the capabilities of osgTerrain, and I'm not sure what you are exactly looking for. The principle is that you add the source data you want, let it build the quad tree hierachy for this and then goes off and build the database.
If osgdem is too complicated then perhaps look at osgsimulation as it uses osgTerrain::DataSet is a pretty simple way. Robert. On 2/7/07, RJ <[EMAIL PROTECTED]> wrote:
Hi folks, i am looking at the osgdem and osgTerrain to understand how exactly terrain are generated. I am not able to find out the function which generate the terrain data i.e do all the long calculations for us. Can some body help me in figuring out this function ... thanx in advance RJ _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
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